Worlds By Wes: An Animators Blog
Thursday, 18 July 2013
Project: SnapDragon (Update 2)
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It's been some time since my first update on the SnapDragon Project, and since then there's been a fair amount of work done. Let...
Saturday, 18 May 2013
Containing Costs for Cover Art
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One concern I know many people have when seeking out 3D art is cost. In this marketplace, it's tough to know what prices will be, whe...
Wednesday, 13 February 2013
New PC and some new worlds!
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A terraformed Europa Instead of a paragraph to start out explaining what I've been doing, I posted an image instead. It's ma...
Tuesday, 23 October 2012
Project: SnapDragron (initial update)
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Well now, it seems as though I haven't posted in a while. But now that has changed! I got something new and interesting for you guys tod...
Sunday, 8 July 2012
Get out of here S.T.A.L.K.E.R.
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No, no. You can stay! It's a fairly iconic line of dialogue mentioned (a number of times) in GSC Gameworlds cult hit/smash/epic, S.T....
Thursday, 5 July 2012
It's a Bird...It's a Plane!...No wait..it IS a Plane! (A MIG-15 to be exact!)
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During my final year of Animation, the class had 3 major modeling projects. Make a Building, make some mechanical and make a character. ...
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Thursday, 14 June 2012
And now for something completely different.
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So, not much to add today, except a new Star Trek model and a render of some realistic Pokeballs. The Star Trek Ship, is based on t...
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